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Flash Memory shows emoji in rapid succession and then asks which one appeared. It is a recognition test rather than a recall test, which makes it much faster to play and much harder to cheat at — you cannot rehearse what you never consciously registered.
Emoji flash across the screen at speed.
Do not try to name each one — there is no time.
When the run ends, choose which emoji you saw.
Correct answers speed up the next run.
Your score reflects both accuracy and the speed you reached.
Rapid visual encoding and recognition memory. Recognition is a lower bar than recall, which is why this stays playable at speeds where recall tasks fall apart.
Let your eyes rest in the centre and let the items come to you.
Do not try to name them. Verbal labelling is far slower than the display and costs you the next item.
Trust a vague sense of familiarity — recognition memory works below the level you experience as remembering.
Blink between runs, not during them.
Recognition memory can operate on a feeling of familiarity without any recollection of the event. Acting on that feeling reliably beats deliberating.
Considerably. That is why the speeds here are so much higher than in Flash Cards.
Yes — each success shortens the display.
Eventually the display gets short enough that everyone guesses. Where that happens is your score.