Free divided attention drill — instant play, no signup, no download
Traffic Control asks you to route multiple vehicles without collisions. As the traffic increases you cannot attend to everything, so the game becomes about scanning discipline and about accepting some delay in order to avoid a crash.
Vehicles enter the board from several directions.
Route them to avoid collisions.
You can hold vehicles as well as move them.
Collisions end or heavily penalise the round.
Traffic density rises through the run.
Divided attention and prioritisation across several moving objects. Once the load exceeds capacity, the score depends on scanning discipline rather than on speed.
Scan in a fixed rotation rather than reacting to whatever moves. A rotation guarantees coverage; reacting does not.
Hold vehicles early rather than braking late. A held vehicle is safe; a late brake often is not.
Deal with the nearest conflict first, always.
Accept delay. A queued vehicle costs a little; a collision costs the round.
Research on multiple-object tracking puts the range at three to five. Beyond that, systematic scanning replaces genuine tracking.
Lightly, and far less than a collision. Holding is usually the right move.
Dual Tracker is pure tracking with no control. Here you act on what you track, which adds a decision load.
Fixed-rotation scanning and early holds. Reactive play fails above about four vehicles.