Free mental maths drill — instant play, no signup, no download
Arithmetic 60s is a one-minute mental maths sprint. Addition, subtraction, multiplication and division problems appear one at a time and you answer as many as you can before the clock runs out. There is no penalty for a wrong answer other than the seconds it cost you, so the whole game rewards committing to an answer fast rather than checking twice.
Press Start to begin the 60-second timer.
Read the problem and type your answer.
Submit — a correct answer immediately loads the next problem.
Keep going until the clock reaches zero.
Your score is the number of problems solved correctly in the minute.
You have 60 seconds. The game starts with small additions and subtractions; every correct answer nudges the difficulty up, bringing in larger numbers and then multiplication and division.
A correct answer scores 1 point, 2 from the third in a row and 3 from the fifth in a row. A wrong answer scores nothing and resets the streak. Your best score is saved in this browser.
Calculation fluency — how much of your arithmetic is recalled rather than worked out. Fluency is the difference between someone who knows 7×8 and someone who computes it, and it is genuinely trainable at any age. It makes everyday numbers faster; it does not make you better at maths you have never learned. Another math game to try next: Chain Math.
Arithmetic fluency — answering simple sums from memory rather than by counting — frees working memory for the harder parts of a problem, and brain-imaging research has linked how strongly people retrieve facts to their later maths achievement.
Short timed rounds are a form of retrieval practice, which a 2006 study by Roediger and Karpicke showed produces far better long-term retention than re-reading. The adaptive difficulty here keeps each round near the edge of what you can recall quickly.
Round and correct. 47+38 is easier as 47+40−2 than as a column sum.
For ×9, multiply by ten and subtract the number. For ×5, halve and multiply by ten.
Division is the slowest operation for most people — practise it deliberately rather than hoping for addition problems.
Type as you calculate rather than after. The keystrokes are dead time otherwise.
Compare against your own first run rather than a published average — we do not have a verified population benchmark to quote. Most people improve by a third within a week of daily runs, which is the number worth watching.
The mix stays within mental-arithmetic range throughout — no multi-digit long division — so runs are comparable to each other.
It helps with the fluency part, which frees attention for the reasoning part. It does not teach algebra, geometry or anything conceptual.
You can, but the score then measures your typing speed. The point of the drill is what happens without one.